Updates
A plain log of changes a player can see. Newer notes go at the top. Each date is the day the change landed in the game’s own history, not a press date and not a plan. If a note is not here, it has not been written up yet. The rules as they stand today are on how to play.
— Pirate Bully
Pirate Bully went on the site at /pirate. From a normal browser, the Flappy Bully start screen gained a “Play Pirate Bully” button that opens it. It is a different flight from the London chimneys: the bull terrier is over pirate ships, with cannonballs and gold, and the scoring on the how-to-play page does not apply to it. The London game on the home page was not replaced. Day, Night, the chimney gap and the best-score unlocks all stayed as they were. The pirate page is kept out of the sitemap on purpose while it is still marked noindex. This note is here so the date is not lost.
— Every visit starts on Day
From this day, opening Flappy Bully always starts on the Day background. A sky you picked last time is not put back when the page loads. You can still open Backgrounds and choose Night, or any sky your best score has unlocked, and that choice lasts for the sitting. It is saved for the session’s own switching. It is not restored on the next load. Before this, a picked sky could greet you on the next visit, and for a short while new players had been pointed at Night. Day is the readable default: same chimneys, same gap, a picture you can see the caps against. Night remains free. It is one tap away in Backgrounds, and it is not a harder ruleset.
— More from Forest Forge
The start-screen footer, in a browser, gained a “More from Forest Forge” link to the studio’s app list at forestforgeapps.com/apps. It does not appear inside the free app or the 99p app. Those builds keep the footer to the copyright line, the email and privacy. The link is a way off this game to the rest of the studio, not a second mode hiding in the chimneys.
— Play badges, free Day and Night, moving a best
The start screen picked up the official Google Play badges. In a browser you see both: Flappy Bully Free, labelled “Free with ads”, and the 99p app, labelled “99p, no ads”. Inside the free app only the 99p badge is shown. Inside the paid app neither badge is shown. The same day, Day and Night were both free backgrounds for everyone. Paid players, and anyone with a valid unlock code, already had the full set.
Also on the 24th, the leaderboard learned how to move a player. If you have saved a name, “Move to another device” makes an 8-character code. It lasts 30 minutes, it works once, and it carries that name and best to another install: the website, Flappy Bully Free, or the 99p app. The code is not your unlock code. A wrong transfer code does not open looks. Too many wrong attempts lock the attempt for a while. The local best on the device, which is what actually opens Cape and White and Sunset, is raised to match a best you move in, if the moved best is higher.
— Unlocks every 20, and the coat colours
Unlocks settled into the scheme the game still uses. Your best score opens one look, one coat colour and one extra background every 20 points. Looks run Cape at 20, Lion at 40, Cow at 60, then Pirate, Pumpkin, Biker, Strongman, Witch, Shark and Ghost, up to Ghost at 200. Coats run White at 20, Fawn at 40, Brindle at 60, Black brindle at 80, Red at 100 and Tricolour at 120. Extra skies run Sunset at 20 through Fog at 120. Day, Night and the plain Bully look stay open at zero. Colours got their own button beside Looks, so the two lists are not buried in one menu.
The same day, the free app from version 1.0.4 could show “Watch ad to unlock next” in those menus, opening the next locked row rather than a random one. The 4-digit code box stayed, for a code the studio has given you, and a matching code still opens the lot on that device. The paid app kept everything open without a score. Earlier experiments, where looks depended on a leaderboard place or on a hard stop at score 10, were already gone by this point. A best over 10 is not a special key. Only the steps of 20 are.
Douglas’s breed guide went up at /douglas/ on 22 October as well: a short account of bull terrier character, history, head, body and the six coats, with a PDF. The story now on that page sits with those notes. The PDF is still the two-page breed sheet.
— Fly again waits a second
Dying stopped being a way to restart. A tap on the sky after a crash does nothing. Fly again is the only restart, and it ignores you for about a second, so the flap that hit the cap cannot start the next run by accident. If the run scored and you have not saved a name, Fly again asks before it throws the score away. You can save, or you can skip. The best already stored on the device is not deleted by that skip. Only the chance to post that run, if it has no name yet, is.
— Privacy policy
The privacy policy at /privacy.html was updated, and that page still carries “Last updated: 17 October 2026”. It covers the website and both Play apps: what is stored on the device, what Google’s ads and Play reports involve, Vercel hosting and analytics, and the contact address. The registered office wording on this site is the wording in that policy. Later notes do not restate it, so it cannot drift.
— Score at the top left, “Tap to flap”
During a run, the score moved to the top left, large enough to read over the sky, and it stays there until you crash. On the start screen and on the Bonk card the trophy is in that corner instead, because the score is not ticking. The start-screen prompt was set to “Tap to flap”, with the shorter line under it: tap, click or Space, and dodge the chimneys. “Tap to flap” had already been the prompt in September. This day is when it was put back and the score found its corner.
— The browser game
By 12 September 2026 the browser game was in the form people still recognise: a start screen, a flap, chimneys, a best score kept on the device. The prompt on that day was restored to “Tap to flap”. Everything above this note is a change on top of that game, not a different one. Physics details that matter for a score, including the fact that a flap sets your upward speed instead of adding to it, are written up on the tips page rather than repeated here.
Corrections and new dates belong on this page, at the top, in the same shape: a date, what a player can see, and nothing that has not shipped. Questions go to forestforge.dev@gmail.com.